(4:30) Why the name “Exit 73”
(5:30) The creation of Exit 73 Studios
(9:50) Chris Burns’ time at Augenblick Studios
(12:35) Why they decided to get a dedicated studio space
(14:00) Their early work up on YouTube (especially
Detectaholic)
(17:08)
COIN! Where the idea came from, video games references and the workflow used
(23:36) The many talents of animator Bob Fox (including music, sound effects, coding…)
(28:00) How does Exit 73 Studios get work?
(31:16) What is a normal day like?
(35:13) A discussion on past versions of Flash and their preference
(40:33) What led to the decision to make BOLTRON in pixel art
(42:00) The “8bit Breakdown” experience and a discussion on the wrath of YouTube comments (43:45 Stephen reads a YouTube comment)
(45:56) Where the idea for BOLTRON came from
(46:40) Chris Burns breaks my brain with a revelation on his workflow
(56:00) Our most satisfying moments of the short and a discussion about Mortal Kombat
(59:29) Their new project — BOLTRON NINJA MASSACRE playable video game!
(1:04:00) Addressing the possibility for a COIN 2 and a COIN video game
(1:09:13) Their dream job and a discussion on what pitching concepts to big studios is like
(1:13:27) What is their next step
(1:14:55) How many minutes of animation they produce a year, on average
(1:16:05) What is it that makes the two of them work so well as a team
(1:21:25) Their HE-MAN designs and whatever came of that gig
(1:23:28) The two-letter YouTube comment that drove Chris crazy
(1:24:20) AUDIENCE QUESTION “I know they animated COIN using Flash. [BOLTRON NINJA MASSACRE] has more of a pixel art aesthetic. Flash is usually known for clean brushwork and nice smooth lines, how were they able to achieve that very retro 16-bit look in Flash?” ~Chris
(1:28:12) AUDIENCE QUESTION “What was/is the ups and downs that they deal with in the studio?” ~Ronald
(1:29:47) AUDIENCE QUESTION “What is that ‘glue’ that joins them together as a team? How are those different backgrounds affecting the direction towards Exit 73 Studios is moving?” ~Juan #1
(1:32:29) AUDIENCE QUESTION “Have they found a way to work simultaneously on a single project or are they continuously jumping between different projects as soon as one of them gets done with his assigned task?” ~Juan #2
(1:33:39) AUDIENCE QUESTION “How do they manage their time between commissions and personal projects? How do they join forces to get things done in the quickest way possible?” ~Juan #3
(1:35:27) AUDIENCE QUESTION “Are there any advice they can give us on starting an animation studio? Especially in terms of finding the right people to work with!” ~Juan #4
(1:37:15) Exit 73 Studios wants your portfolios!
(1:42:51) Rob’s suggestion for a studio name-change…
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