This alternate-art Kai’Sa doesn’t explode onto the card—she radiates. The first thing you feel is heat.
Not from fire, but from presence. Her posture is open, dynamic, just between combat and performance.
One leg planted, one shoulder twisting, eyes locked mid-move. This is not the moment before a strike. It’s the breath between strikes.
The mood is undeniable control—of power, of space, of tempo.
Illustration Breakdown
The League Splash Team delivers something unusually vibrant for a Void-aligned Champion.
Kai’Sa is painted in emerald and gold, with crystalline armor that glows more like enchanted coral than alien carapace.
Her form is highlighted by swirling cyan light that drapes across her torso and arms, creating motion even in stillness.
The light sources blend into her blades and wrap her in a kind of aquatic aura, giving the entire scene a sense of depth that feels fluid instead of static.
There’s no background clutter. Just enough light gradients and soft texture to keep your focus on her body language.
Her right arm draws back, her head tilts just so, her expression leans more into confidence than ferocity.
Even her hair, swept up in motion, echoes the twin arcs of her Voidtech shoulder blades.
Everything about the composition says one thing—this version of Kai’Sa doesn’t run. She dances into dominance.
Gameplay Integration
Kai’Sa from Riftbound TCG plays with motion and recursion, just like the art implies.
She has Ganking, allowing her to jump from battlefield to battlefield with no cost.
That flexibility makes her one of the few six-cost Champions who can reposition without tempo loss.
And the art’s open stance fits this perfectly. You don’t anchor her. You flow with her.
Her Conquer trigger is where the gameplay really sings. Every time she takes a battlefield, you cast a spell from your trash for free, as long as its Energy cost is below your point total.
You still pay Power, but skipping Energy lets you cheat tempo and re-use key spells while pressuring the board.
Then you recycle that spell—keeping your engine lean and recursive. This card is not about brute force.
It’s about efficiency, movement, and never wasting a moment.
The illustration lines up with that loop. There’s no dead weight in her stance.
Every line leads into the next, just like the card’s effect leads one spell into another. She doesn’t just conquer. She converts momentum into value.
Collector Details / Value Mention
Set Number: OGN 112a out of 298
Rarity: Champion Unit (Confirmed)
Foil Status: Standard foil expected
Alt Art: Yes (League Splash Team version)
Overnumbered: Not confirmed, but a strong candidate
This alt-art Kai’Sa is a high-impact visual shift from the base frame and is already being noted as one of the standout prints from Preview Season. Competitive players will want copies for Ganking decks.
Collectors will chase it for the frame, the aura, and the prestige.
If an overnumbered foil shows up in this form, it will immediately join the chase tier alongside characters like Ekko and Reiner.
Kai’Sa from Riftbound TCG is a perfect example of how an alternate art can reshape the way a card feels.
Same rules. Different rhythm. And for players who prefer to win gracefully rather than violently, this version says it best—you don’t need to overpower when you can outmaneuver.
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