<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Facebreaker Archives - Artiholics</title>
	<atom:link href="https://artiholics.com/tag/facebreaker/feed/" rel="self" type="application/rss+xml" />
	<link>https://artiholics.com/tag/facebreaker/</link>
	<description>Artwork From Around The World, From The Eye Of An Artist</description>
	<lastBuildDate>Fri, 01 Aug 2025 10:57:20 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=7.0</generator>

<image>
	<url>https://artiholics.com/wp-content/uploads/2020/05/cropped-artiholics-logo-32x32.png</url>
	<title>Facebreaker Archives - Artiholics</title>
	<link>https://artiholics.com/tag/facebreaker/</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>The art of Facebreaker from Riftbound TCG</title>
		<link>https://artiholics.com/the-art-of-facebreaker-from-riftbound-tcg/</link>
					<comments>https://artiholics.com/the-art-of-facebreaker-from-riftbound-tcg/#respond</comments>
		
		<dc:creator><![CDATA[Rick Jeffries]]></dc:creator>
		<pubDate>Fri, 01 Aug 2025 18:11:01 +0000</pubDate>
				<category><![CDATA[Art Of...]]></category>
		<category><![CDATA[Riftbound TCG]]></category>
		<category><![CDATA[Facebreaker]]></category>
		<guid isPermaLink="false">https://artiholics.com/?p=20590</guid>

					<description><![CDATA[<p>Facebreaker hits like a gut punch the moment you lay eyes on it. Two armored warriors collide—no weapons, no subtlety—just the raw, concussive force of head-on aggression. The moment feels frozen in time, but everything about the art screams movement. It’s loud. It’s violent. And it lingers. Illustration Breakdown The image captures a perfect visual [&#8230;]</p>
<p>The post <a href="https://artiholics.com/the-art-of-facebreaker-from-riftbound-tcg/">The art of Facebreaker from Riftbound TCG</a> appeared first on <a href="https://artiholics.com">Artiholics</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p data-start="77" data-end="371"><em data-start="77" data-end="90">Facebreaker</em> hits like a gut punch the moment you lay eyes on it. Two armored warriors collide—no weapons, no subtlety—just the raw, concussive force of head-on aggression.</p>
<p data-start="77" data-end="371">The moment feels frozen in time, but everything about the art screams movement. It’s loud. It’s violent. And it lingers.</p>
<hr class="custom-cursor-default-hover" data-start="373" data-end="376" />
<h2 data-start="378" data-end="404">Illustration Breakdown</h2>
<p style="text-align: center;"><img fetchpriority="high" decoding="async" class="alignnone size-full wp-image-20573" src="https://artiholics.com/wp-content/uploads/2025/08/Screenshot-2025-07-31-155835.png" alt="" width="340" height="475" srcset="https://artiholics.com/wp-content/uploads/2025/08/Screenshot-2025-07-31-155835.png 340w, https://artiholics.com/wp-content/uploads/2025/08/Screenshot-2025-07-31-155835-215x300.png 215w, https://artiholics.com/wp-content/uploads/2025/08/Screenshot-2025-07-31-155835-20x28.png 20w" sizes="(max-width: 340px) 100vw, 340px" /></p>
<p data-start="406" data-end="1023">The image captures a perfect visual metaphor for the card’s disruptive effect. Two nearly identical helmets crash together at the crown, molten light erupting from the impact like a flashbang.</p>
<p data-start="406" data-end="1023">Their faces are unreadable behind their armor, which only sharpens the emotion—this isn’t about individual rage. This is about brute force meeting brute force.</p>
<p data-start="406" data-end="1023">The framing is intimate, zoomed in tight like a boxing close-up, giving the whole scene a claustrophobic, no-escape energy. There&#8217;s a deliberate symmetry here that mirrors the card&#8217;s dual-stun mechanic.</p>
<p data-start="406" data-end="1023">No one&#8217;s winning in this clash. They&#8217;re both going down—hard.</p>
<p data-start="1025" data-end="1257">The color palette drives the tension. Deep blacks and steel grays swallow the edges, while gold and orange burst at the center, drawing your eye to the point of contact. It&#8217;s not beautiful. It&#8217;s brutal. Which makes it unforgettable.</p>
<hr class="custom-cursor-default-hover" data-start="1259" data-end="1262" />
<h2 data-start="1264" data-end="1288">Gameplay Integration</h2>
<p data-start="1290" data-end="1768"><em data-start="1290" data-end="1303">Facebreaker</em> stuns both a friendly unit and an enemy unit on the same battlefield—neutralizing their combat damage for the turn. It’s a card that turns aggression into a standoff.</p>
<p data-start="1290" data-end="1768">That works beautifully with the art. There’s no victor here, just raw kinetic interruption. And with <strong data-start="1572" data-end="1582">HIDDEN</strong>, it becomes a trap you can spring for just 1 mana later, or use outright in a showdown with <strong data-start="1675" data-end="1685">ACTION</strong>.</p>
<p data-start="1290" data-end="1768">That dual-mode flexibility makes it tactical, reactive, and deeply psychological.</p>
<p data-start="1770" data-end="1907">The flavor text—“Play nice!”—is classic Sett sarcasm. Behind the brawler’s grin is a mind that knows exactly how to throw you off rhythm.</p>
<hr class="custom-cursor-default-hover" data-start="1909" data-end="1912" />
<h2 data-start="1914" data-end="1951">Collector Details / Value Mention</h2>
<p data-start="1953" data-end="2367"><em data-start="1953" data-end="1966">Facebreaker</em> is card <strong data-start="1975" data-end="1986">220/298</strong> in the OGN set. As of now, there&#8217;s no alt-art or foil confirmed, but it’s visually striking enough to make the cut for a premium version if one exists.</p>
<p data-start="1953" data-end="2367">The symmetry and impact would look gorgeous in full foil.</p>
<p data-start="1953" data-end="2367">No overnumbered version has been seen yet, but this feels like a sleeper staple—its utility is high, and its role in tempo decks could push it into competitive relevance.</p>
<p data-start="2369" data-end="2481" data-is-last-node="" data-is-only-node="">For collectors, it’s one to watch. And for visual lovers? <em data-start="2427" data-end="2440">Facebreaker</em> already earned its place in your binder.</p>
<p data-start="2369" data-end="2481" data-is-last-node="" data-is-only-node="">Read more &#8211; <a href="https://artiholics.com/the-art-of-shipyard-skulker-from-riftbound-tcg/">The art of Shipyard Skulker from Riftbound TCG</a></p>
<p>The post <a href="https://artiholics.com/the-art-of-facebreaker-from-riftbound-tcg/">The art of Facebreaker from Riftbound TCG</a> appeared first on <a href="https://artiholics.com">Artiholics</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://artiholics.com/the-art-of-facebreaker-from-riftbound-tcg/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
	</channel>
</rss>
