<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Deadbloom Predator Archives - Artiholics</title>
	<atom:link href="https://artiholics.com/tag/deadbloom-predator/feed/" rel="self" type="application/rss+xml" />
	<link>https://artiholics.com/tag/deadbloom-predator/</link>
	<description>Artwork From Around The World, From The Eye Of An Artist</description>
	<lastBuildDate>Wed, 23 Apr 2025 11:20:28 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=7.0</generator>

<image>
	<url>https://artiholics.com/wp-content/uploads/2020/05/cropped-artiholics-logo-32x32.png</url>
	<title>Deadbloom Predator Archives - Artiholics</title>
	<link>https://artiholics.com/tag/deadbloom-predator/</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>Deadbloom Predator – Riftbound TCG: Origins</title>
		<link>https://artiholics.com/deadbloom-predator-riftbound-tcg-origins/</link>
					<comments>https://artiholics.com/deadbloom-predator-riftbound-tcg-origins/#respond</comments>
		
		<dc:creator><![CDATA[Rick Jeffries]]></dc:creator>
		<pubDate>Wed, 23 Apr 2025 11:20:28 +0000</pubDate>
				<category><![CDATA[Art Of...]]></category>
		<category><![CDATA[Riftbound TCG]]></category>
		<category><![CDATA[Deadbloom Predator]]></category>
		<guid isPermaLink="false">https://artiholics.com/?p=19387</guid>

					<description><![CDATA[<p>In a card game full of neon explosions and anime showboating, Deadbloom Predator does something different — it creeps. This monster from Riftbound TCG: Set 1 – Origins doesn’t shout. It doesn’t pose. It waits. And when it finally moves, it doesn’t run — it crawls. That quiet menace is exactly what makes this one [&#8230;]</p>
<p>The post <a href="https://artiholics.com/deadbloom-predator-riftbound-tcg-origins/">Deadbloom Predator – Riftbound TCG: Origins</a> appeared first on <a href="https://artiholics.com">Artiholics</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class="" data-start="466" data-end="588">In a card game full of neon explosions and anime showboating, Deadbloom Predator does something different — it creeps.</p>
<p class="" data-start="590" data-end="852">This monster from Riftbound TCG: Set 1 – Origins doesn’t shout. It doesn’t pose. It waits. And when it finally moves, it doesn’t run — it crawls. That quiet menace is exactly what makes this one of the most visually powerful cards we’ve seen so far in the set.</p>
<hr class="custom-cursor-default-hover" data-start="854" data-end="857" />
<h2 class="" data-start="859" data-end="926">Art Direction</h2>
<p style="text-align: center;"><img fetchpriority="high" decoding="async" class="alignnone size-large wp-image-19350" src="https://artiholics.com/wp-content/uploads/2025/04/Deadbloom-Predator-Riftbound-TCG-819x1024.jpg" alt="" width="819" height="1024" srcset="https://artiholics.com/wp-content/uploads/2025/04/Deadbloom-Predator-Riftbound-TCG-819x1024.jpg 819w, https://artiholics.com/wp-content/uploads/2025/04/Deadbloom-Predator-Riftbound-TCG-240x300.jpg 240w, https://artiholics.com/wp-content/uploads/2025/04/Deadbloom-Predator-Riftbound-TCG-768x960.jpg 768w, https://artiholics.com/wp-content/uploads/2025/04/Deadbloom-Predator-Riftbound-TCG-600x750.jpg 600w, https://artiholics.com/wp-content/uploads/2025/04/Deadbloom-Predator-Riftbound-TCG-20x25.jpg 20w, https://artiholics.com/wp-content/uploads/2025/04/Deadbloom-Predator-Riftbound-TCG.jpg 1080w" sizes="(max-width: 819px) 100vw, 819px" /></p>
<p class="" data-start="928" data-end="1227">Let’s start with the illustration. The entire card is drenched in deep, poisoned greens, as if the creature was painted under bioluminescent rot. The figure itself is a horrific fusion of bark, beast, and shadow. You can’t even tell where the fur ends and the growth begins — which is the point.</p>
<p class="" data-start="1229" data-end="1424">The head reads like a bear or a wolf at first glance, but you quickly realize something’s wrong. The features are twisted, oversized, and unnatural. This thing didn’t evolve. It grew in the dark.</p>
<p class="" data-start="1426" data-end="1629">Its glowing mouth and eyes are the only truly bright points, drawing your gaze through the underbrush like lures. But they don’t feel safe — they feel wrong. That green glow doesn’t invite. It infects.</p>
<hr class="" data-start="1631" data-end="1634" />
<h2 class="" data-start="1636" data-end="1660">Composition &amp; Framing</h2>
<p class="" data-start="1662" data-end="1711">There’s a genius in how little this card reveals.</p>
<p class="" data-start="1713" data-end="1963">The creature isn’t lunging. It isn’t centered. It’s crouched in the bottom left, partially obscured by leaves and mist. That off-center weight makes the viewer feel unbalanced — like something’s watching from the dark, but you can’t get a clear view.</p>
<p class="" data-start="1965" data-end="2176">The leaves and vines in the foreground serve as both visual texture and thematic reinforcement. This isn’t just a creature. It’s part of the environment now. The jungle doesn’t contain it — it is the jungle.</p>
<p class="" data-start="2178" data-end="2289">And that subtle background fade into deeper blackness? That’s not a void. That’s where the rest of it might be.</p>
<hr class="custom-cursor-default-hover" data-start="2291" data-end="2294" />
<h2 class="" data-start="2296" data-end="2338">Thematic Fit</h2>
<p style="text-align: center;"><img decoding="async" class="alignnone size-full wp-image-19388" src="https://artiholics.com/wp-content/uploads/2025/04/Screenshot-2025-04-23-164403.png" alt="" width="626" height="322" srcset="https://artiholics.com/wp-content/uploads/2025/04/Screenshot-2025-04-23-164403.png 626w, https://artiholics.com/wp-content/uploads/2025/04/Screenshot-2025-04-23-164403-300x154.png 300w, https://artiholics.com/wp-content/uploads/2025/04/Screenshot-2025-04-23-164403-600x309.png 600w, https://artiholics.com/wp-content/uploads/2025/04/Screenshot-2025-04-23-164403-20x10.png 20w" sizes="(max-width: 626px) 100vw, 626px" /></p>
<p class="" data-start="2340" data-end="2538">This is a Shadow Isles card — one of the creepier regions in League of Legends lore. Known for ghosts, death loops, and necromancy, the Isles are all about twisted resurrection and corrupted nature.</p>
<p class="" data-start="2540" data-end="2699">Deadbloom Predator feels like something that was once alive, once beautiful, and is now just hunger wrapped in thorns. Even the flavor text drives it home:</p>
<blockquote data-start="2701" data-end="2790">
<p class="" data-start="2703" data-end="2790">“The souls of those who died unfulfilled coalesce into a form to sate those hungers.”</p>
</blockquote>
<p class="" data-start="2792" data-end="2940">It’s a tragedy, not a threat. And that emotional note — grief twisted into a monster — is a rare tone for TCG art to strike well. This one nails it.</p>
<h2 data-start="373" data-end="408">Pull Rarity</h2>
<p class="" data-start="410" data-end="601">Deadbloom Predator is card #161/298, meaning it’s not part of any Champion Deck — it’s a booster-only pull. And that matters. It puts it in the same pool as chase rares and Epics.</p>
<p class="" data-start="603" data-end="666">From what we know about <em data-start="627" data-end="647">Riftbound: Origins</em> booster structure:</p>
<ul data-start="667" data-end="795">
<li class="" data-start="667" data-end="699">
<p class="" data-start="669" data-end="699">3 foils per booster pack</p>
</li>
<li class="" data-start="700" data-end="746">
<p class="" data-start="702" data-end="746">6 Epic-rarity cards per box (24 packs)</p>
</li>
<li class="" data-start="747" data-end="795">
<p class="" data-start="749" data-end="795">Alt-art cards appear roughly 1 per 6 boxes</p>
</li>
</ul>
<p class="" data-start="797" data-end="1074">While the rarity hasn&#8217;t been officially labeled yet, based on the 8-cost, its unique mechanics, and design complexity, this card is likely a Rare or low-end Epic. If it ends up being competitively viable or synergizes with Shadow Isles recursion, expect it to move quickly.</p>
<h2 data-start="373" data-end="408">Value Speculation</h2>
<p class="" data-start="1076" data-end="1092">Estimated value:</p>
<ul data-start="1093" data-end="1253">
<li class="" data-start="1093" data-end="1124">
<p class="" data-start="1095" data-end="1124">Standard version: $6–10</p>
</li>
<li class="" data-start="1125" data-end="1153">
<p class="" data-start="1127" data-end="1153">Foil version: $15–22</p>
</li>
<li class="" data-start="1154" data-end="1253">
<p class="" data-start="1156" data-end="1253">Alt-art (if it drops): $35–50 — especially if the alt plays up the horror aesthetic even more</p>
</li>
</ul>
<p class="" data-start="1255" data-end="1453">This isn’t a splashy Jinx or Yasuo card, but for Shadow Isles collectors, horror fans, or players looking to build disruption-heavy decks, this is going to be a desirable piece — especially in foil.</p>
<p data-start="1255" data-end="1453">Read more &#8211; <a href="https://artiholics.com/super-mega-death-rocket-riftbound-tcg-origins/">Super Mega Death Rocket! – Riftbound TCG: Origins</a></p>
<p>The post <a href="https://artiholics.com/deadbloom-predator-riftbound-tcg-origins/">Deadbloom Predator – Riftbound TCG: Origins</a> appeared first on <a href="https://artiholics.com">Artiholics</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://artiholics.com/deadbloom-predator-riftbound-tcg-origins/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
	</channel>
</rss>
