Home/Art Nerd/Animation/Interview with Don Bluth – Dragon’s Lair the movie, Secret of NIMH, and his departure from Disney – Episode 115 of the RubberOnion Animation Podcast
Interview with Don Bluth – Dragon’s Lair the movie, Secret of NIMH, and his departure from Disney – Episode 115 of the RubberOnion Animation Podcast
This week I bring you a very special interview with DON BLUTH (Dragon’s Lair, Secret of NIMH, American Tale, Land Before Time). His Indie GoGo campaign to make a sizzle reel for a “Dragon’s Lair” movie pitch closes this Friday, January 15, so if you want some of the perks like autographs, tutorials, animation cells, a masterclass, and more you should check out the page!
We talk about his time at Disney and decision to leave, his thoughts on sequels, CGI, the current landscape of animation and the internet, the importance of not dumbing things down for kids, and a bunch more stuff. We also took some of your questions so thanks to those of you who submitted! Check out the Indie GoGo campaign by clicking the image below and enjoy the show!
Listen for animatronics, dog sneeze, cgi and hormones, Gary’s playboys, and death… this was a fun episode!
(33:45) Lamont: “Who will they would pitch the Dragon’s Lair movie to?”
(34:41) James T Nethery: “I’ve always heard from people who have worked for you that you would usually cast your animators by sequence instead of by character like the Disney studio did. So instead of an animator working on one character throughout the film, they’d get a bit of every character. Was there a specific reason for this style of casting?”
(35:37) “Gary & his Playboys” story
(36:18) Kaishu: “How was your experience working on plays?”
Stephen Brooks is a freelance animator in NYC that specializes in a hand-drawn style. Being a professional since 2005, he also produces indie shorts with self-made music, sound fx & voices. Lately Stephen has taken to introducing others to animation with production VLOGs, a podcast, instructional videos and is writing a book on traditional principles in a digital world. View his animation work www.rubberonion.com